Just done with two very intense days at MIGS 2011, including my talk on Screenwriting Tools for Game Developers. Don't have a writeup yet, and I may never do, so I will tweet (@Craftyscreen) as my memories surface.
Just done with two very intense days at MIGS 2011, including my talk on Screenwriting Tools for Game Developers. Don't have a writeup yet, and I may never do, so I will tweet (@Craftyscreen) as my memories surface.
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